Interactive Squash Scaler

February 3, 2016

 

For a long time I have been scheming over a means of creating an intuitive way of controlling the squash attribute on a character. My endeavour brought me to a expression driven quadratic solver. By taking the position of 4 locators I can solve for any point on a quadratic curve. All that remains now is to potentially optimize this code by embedding it in a utility node.

 

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