
For a long time I have been scheming over a means of creating an intuitive way of controlling the squash attribute on a character. My endeavour brought me to a expression driven quadratic solver. By taking the position of 4 locators I can solve for any point on a quadratic curve. All that remains now is to potentially optimize this code by embedding it in a utility node.
Please contact for use.
Please reload
Featured Posts
I'm busy working on my blog posts. Watch this space!
Please reload
Recent Posts
Please reload
Archive
Search By Tags
Please reload