February 10, 2016

 Lalalalaaaaaa, part deux.

 

February 9, 2016

 

Lalalalalaaaaaaaa~ 

 

Credit to Chris Brown for the walk cycle: http://www.chrisbanim.com

 

February 5, 2016

Work in progress shot of the Caleb rig from the game Avalon at Wanderlust Studios. Partial dynamics and fully automated by the Rig o'Tron 5000.

 

February 5, 2016

Sometimes I like to dress up dogs...

February 3, 2016

For a long time I have been scheming over a means of creating an intuitive way of controlling the squash attribute on a character. My endeavour brought me to a expression driven quadratic solver. By taking the position of 4 locators I can solve for any point on a quadr...

February 3, 2016

Got back into good ole' Visual Studio after a short hiatus. Ended up writing a simple volumetric deformer~

 

Please contact for use.

 

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